Fitcity is a two-years project started in January 2013 and aimed at promoting a physically active lifestyle through the use of a mobile application that integrates scientifically based fitness assessments and workout routines, gamification techniques, psychological theories and peer-pressure mechanisms.
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Designing for Quality of Life
Projects
Personal Fitness Club aims at extending the period of independent living and increasing the wellbeing of older citizens by promoting an active lyfestyle, fostering at the same time social interactions and emotional wellbeing. With Personal Fitness Club older adults can perform regular training at home in a virtual gym, independently but with the feeling of training within a fitness class, with other club members.
The SUITCASE (SUstainable, Integrated and Territorial CAre SErvices) project aims at providing a comprehensive answer to the ageing phenomena from the economic, social, ethical and technological point of view. This vision can be reached out by extending the welfare system, overcoming the current organization based almost entirely on public resources.
ACROSS (Augmented Communication foR Outdoor SportS) - Mountain sports require specific equipment and appropriate preparation in order to be practiced safely. This learning process is often difficult because the trainee is far from the instructor and we believe technology can offer a support for this problem. In this regard, we aim to design and develop a wearable system that could bridge the communication gap between trainee and instructor through multimodal communication (i.e. visual, haptic, auditory).
Main activities
In the field of special education, paper is often praised as versatile tool to mediate activities because of its readiness and versatility.
The “Magic Lamp” looks like a standard desktop lamp but can “see” the sheet of paper on the table.
Within the Mobile Territorial Lab project, the i3 Research Unit goal is to carry out research on personal-data driven mobile services and to investigate how personal "big" data can be exploited to create services that enhance individual awareness and empower communities.
Public display systems are an encouraging technology for public and semi-public spaces. Since 2010, i3 has devoted part of its research to investigating how people engage with digital displays in public spaces and to designing novel interfaces and interaction techniques.
News
i3 is among the organizers of the workshop on "Designing, Implementing and Evaluating Mid-Air Gestures and Speech-Based Interaction", which was held in Cagliari, at CHItaly 2017, on September 18.